I feel like this is a great game, maybe you could add like some storyline to it? I love clickers that are somewhat long, have plenty of upgrades, and a story, and this is definitely heading in the right direction! Keep up the good work, and I can’t wait to see what it would look like fully fledged. Continue to be awesome man ;)
Thanks! This is an excellent question. Right now that button is lame. I guess it could go into inventory - that way we could take it someplace and re-sell it? Maybe we could buy a boat, completely fill it with junk, and trade it for something fancy? =)
For the longest time, I thought it was some kind of lottery system -- pay X gold for a minor chance of a much larger gold payout (buying a piece of junk from a customer that turns out to be a rare artifact).
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I feel like this is a great game, maybe you could add like some storyline to it? I love clickers that are somewhat long, have plenty of upgrades, and a story, and this is definitely heading in the right direction! Keep up the good work, and I can’t wait to see what it would look like fully fledged. Continue to be awesome man ;)
i got the best piece of junk from the junk box a WAR SOCK.
war stock sock
that self destruct button's placement def makes me want to accidentally click it
I love the game so far, but what is supposed to happen with the "Buy Random Junk" option in the junk shop?
Thanks! This is an excellent question. Right now that button is lame. I guess it could go into inventory - that way we could take it someplace and re-sell it? Maybe we could buy a boat, completely fill it with junk, and trade it for something fancy? =)
For the longest time, I thought it was some kind of lottery system -- pay X gold for a minor chance of a much larger gold payout (buying a piece of junk from a customer that turns out to be a rare artifact).
Yeah, a lottery would be simpler. I'd be fun to code a little slot-machine. =)